Snake/README.md
2025-09-03 00:32:10 +10:00

1 KiB

Snake

Snake jam for SXSW Jam 2025

  • make the z-order of the current room higher

  • disable colliders (and maybe darken?) the non-active rooms

  • snake movement

  • eat apples

  • grow snake

  • apples go inisde

  • inside stuff

  • hunger/fuel system

  • apple collsion detection

https://opengameart.org/content/apple-32x32

Final Stretch

okay theres like 5 days left so lets pivot the plan a bit so we can submit something

  • Only the first three segments have things in them (the starting segments)
  • every time we eat an apple, we get longer but cant access those rooms/are empty
  • apples reduce hunger/if we get too hungry, game over
  • if snake runs into itself or wall, game over

next time i work on this

everythings in palce to be honest. Heres what i need to do to bring it to completion:

  • Menus
  • Gameplay loop (ability to restart/replay game)
  • Balancing (mostly done, not critical)
  • Art!!! (braincell, snake segments, apple pit, apples, furnace, menu)
  • Itch page - descrition, cover art
  • Submit to jam page