channel-switcher/games/bullet_hell/hellBullet.tscn

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[gd_scene load_steps=4 format=3 uid="uid://4gv3dbn62dys"]
[ext_resource type="Script" uid="uid://bkytaq1jg8ntg" path="res://games/bullet_hell/hell_bullet.gd" id="1_733pn"]
[ext_resource type="Texture2D" uid="uid://coo7nbsgvj4m4" path="res://sprites/hellBullet.png" id="1_eotlb"]
[sub_resource type="CircleShape2D" id="CircleShape2D_eotlb"]
radius = 16.0312
[node name="HellBullet" type="Area2D"]
script = ExtResource("1_733pn")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(2, 2)
texture = ExtResource("1_eotlb")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_eotlb")