egtting there

This commit is contained in:
Tabby 2025-05-16 01:29:12 +10:00
parent f16d046a6c
commit 35db2250f7
23 changed files with 395 additions and 11 deletions

View file

@ -0,0 +1,18 @@
extends AnimatedSprite2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_broken_remote_area_entered(area: Area2D) -> void:
queue_free()