asteroids cooking

This commit is contained in:
Tabby 2025-05-11 20:11:41 +10:00
parent d5c27030c5
commit 51be54d905
8 changed files with 73 additions and 15 deletions

View file

@ -8,9 +8,16 @@ class_name Channel
@export var offline_channel_cover : TextureRect
@export var game_viewport : SubViewport
var channel_online : bool
var channel_online : bool = true
func _ready() -> void:
var new_scene = channel_scene.instantiate()
game_viewport.add_child(new_scene)
func _process(delta: float) -> void:
offline_channel_cover.visible = !channel_online
func start_channel():
pass

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://63rik2noj8id"]
[gd_scene load_steps=4 format=3 uid="uid://63rik2noj8id"]
[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
[ext_resource type="PackedScene" uid="uid://ch1x8pfdu2b1g" path="res://test_game.tscn" id="3_27arb"]
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
viewport_path = NodePath("GameViewport")
@ -46,5 +45,3 @@ texture = ExtResource("2_01b3p")
handle_input_locally = false
size = Vector2i(640, 360)
render_target_update_mode = 4
[node name="Game" parent="GameViewport" instance=ExtResource("3_27arb")]

View file

@ -1,7 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://ct8axfbvd2wn4"]
[gd_scene load_steps=5 format=3 uid="uid://ct8axfbvd2wn4"]
[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
[ext_resource type="PackedScene" uid="uid://ch1x8pfdu2b1g" path="res://test_game.tscn" id="2_mixcd"]
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_po0ka"]
[ext_resource type="PackedScene" uid="uid://bw1hhx7lyfonr" path="res://games/asteroids/asteroids.tscn" id="3_mj2jn"]
[node name="GameScene" type="Control"]
layout_mode = 3
@ -31,7 +33,12 @@ columns = 3
[node name="Control" parent="GridContainer" instance=ExtResource("1_mlf6e")]
layout_mode = 2
channel_name = ""
channel_scene = ExtResource("2_mixcd")
[node name="Control2" parent="GridContainer" instance=ExtResource("1_mlf6e")]
layout_mode = 2
channel_name = "Asteroids"
channel_scene = ExtResource("3_mj2jn")
[node name="ColorRect" type="TextureRect" parent="GridContainer"]
layout_mode = 2
@ -82,12 +89,5 @@ size_flags_vertical = 3
texture = ExtResource("2_po0ka")
expand_mode = 1
[node name="ColorRect8" type="TextureRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource("2_po0ka")
expand_mode = 1
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2(320, 180)

View file

@ -37,7 +37,11 @@ rotation_force = 10
drag = 10
[node name="Sprite2D" type="Sprite2D" parent="Ship"]
texture_filter = 1
texture = ExtResource("2_j0tb1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ship"]
shape = SubResource("CircleShape2D_dtqgl")
[node name="Shooter" type="Marker2D" parent="Ship"]
position = Vector2(30, 0)

View file

@ -0,0 +1,15 @@
[gd_scene load_steps=3 format=3 uid="uid://i4us3nam2kn5"]
[ext_resource type="Texture2D" uid="uid://b775cji263ifl" path="res://sprites/asteroids_bullet.png" id="1_bvcl6"]
[sub_resource type="CircleShape2D" id="CircleShape2D_bvcl6"]
radius = 13.0
[node name="Bullet" type="Area2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_bvcl6")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("1_bvcl6")

View file

@ -36,5 +36,6 @@ asteroids_right={
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b775cji263ifl"
path="res://.godot/imported/asteroids_bullet.png-0722dc1178589c90dd0b87fde332631d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/asteroids_bullet.png"
dest_files=["res://.godot/imported/asteroids_bullet.png-0722dc1178589c90dd0b87fde332631d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1