made a lil asteroids game but now messing around with packed scenes so putting a save heere
This commit is contained in:
parent
caa2cd4c11
commit
d5c27030c5
9 changed files with 129 additions and 16 deletions
|
|
@ -3,6 +3,7 @@ class_name Channel
|
|||
|
||||
|
||||
@export var channel_name : String
|
||||
@export var channel_scene : PackedScene
|
||||
@export_group("Node References")
|
||||
@export var offline_channel_cover : TextureRect
|
||||
@export var game_viewport : SubViewport
|
||||
|
|
|
|||
|
|
@ -1,9 +1,8 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://63rik2noj8id"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://63rik2noj8id"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_iix04"]
|
||||
[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
|
||||
[ext_resource type="Script" uid="uid://dlqr0ghj0sh6a" path="res://base modules/move_test.gd" id="2_jbg2j"]
|
||||
[ext_resource type="PackedScene" uid="uid://ch1x8pfdu2b1g" path="res://test_game.tscn" id="3_27arb"]
|
||||
|
||||
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
|
||||
viewport_path = NodePath("GameViewport")
|
||||
|
|
@ -48,16 +47,4 @@ handle_input_locally = false
|
|||
size = Vector2i(640, 360)
|
||||
render_target_update_mode = 4
|
||||
|
||||
[node name="ColorRect" type="TextureRect" parent="GameViewport"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("1_iix04")
|
||||
|
||||
[node name="Node2D" type="Node2D" parent="GameViewport"]
|
||||
script = ExtResource("2_jbg2j")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="GameViewport/Node2D"]
|
||||
texture = ExtResource("1_iix04")
|
||||
[node name="Game" parent="GameViewport" instance=ExtResource("3_27arb")]
|
||||
|
|
|
|||
43
games/asteroids/asteroids.tscn
Normal file
43
games/asteroids/asteroids.tscn
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://bw1hhx7lyfonr"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://brih2jftm2tsa" path="res://games/asteroids/ship_controller.gd" id="1_6dc0m"]
|
||||
[ext_resource type="Texture2D" uid="uid://dqorec3q3h3pp" path="res://sprites/asteroidsShip.png" id="2_j0tb1"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_4laqq"]
|
||||
interpolation_mode = 1
|
||||
offsets = PackedFloat32Array(0, 0.882845)
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ceqm6"]
|
||||
frequency = 0.0683
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_f07rl"]
|
||||
width = 640
|
||||
height = 360
|
||||
color_ramp = SubResource("Gradient_4laqq")
|
||||
noise = SubResource("FastNoiseLite_ceqm6")
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_dtqgl"]
|
||||
radius = 26.0192
|
||||
|
||||
[node name="Asteroids" type="Node"]
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = SubResource("NoiseTexture2D_f07rl")
|
||||
|
||||
[node name="Ship" type="RigidBody2D" parent="."]
|
||||
position = Vector2(327, 183)
|
||||
gravity_scale = 0.0
|
||||
script = ExtResource("1_6dc0m")
|
||||
rotation_force = 10
|
||||
drag = 10
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Ship"]
|
||||
texture = ExtResource("2_j0tb1")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ship"]
|
||||
shape = SubResource("CircleShape2D_dtqgl")
|
||||
13
games/asteroids/ship_controller.gd
Normal file
13
games/asteroids/ship_controller.gd
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
extends RigidBody2D
|
||||
|
||||
@export var rotation_force = 1
|
||||
@export var drag = 2
|
||||
@export var top_speed = 6
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var input = Input.get_axis("asteroids_left","asteroids_right")
|
||||
angular_velocity += rotation_force * delta * input
|
||||
print(angular_velocity)
|
||||
angular_velocity = clampf(angular_velocity, -top_speed, top_speed)
|
||||
if(input == 0):
|
||||
angular_velocity = move_toward(angular_velocity, 0, delta * drag)
|
||||
1
games/asteroids/ship_controller.gd.uid
Normal file
1
games/asteroids/ship_controller.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://brih2jftm2tsa
|
||||
|
|
@ -21,6 +21,19 @@ window/size/viewport_width=640
|
|||
window/size/viewport_height=360
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[input]
|
||||
|
||||
asteroids_left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
asteroids_right={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":86,"key_label":0,"unicode":118,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
|
|
|
|||
BIN
sprites/asteroidsShip.png
Normal file
BIN
sprites/asteroidsShip.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.2 KiB |
34
sprites/asteroidsShip.png.import
Normal file
34
sprites/asteroidsShip.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dqorec3q3h3pp"
|
||||
path="res://.godot/imported/asteroidsShip.png-0592912e7671981749c4ce70e7b7f8b7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/asteroidsShip.png"
|
||||
dest_files=["res://.godot/imported/asteroidsShip.png-0592912e7671981749c4ce70e7b7f8b7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
21
test_game.tscn
Normal file
21
test_game.tscn
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://ch1x8pfdu2b1g"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_x67xg"]
|
||||
[ext_resource type="Script" uid="uid://dlqr0ghj0sh6a" path="res://base modules/move_test.gd" id="2_2d1aj"]
|
||||
|
||||
[node name="Game" type="Node"]
|
||||
|
||||
[node name="ColorRect" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("1_x67xg")
|
||||
|
||||
[node name="Node2D" type="Node2D" parent="."]
|
||||
script = ExtResource("2_2d1aj")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Node2D"]
|
||||
position = Vector2(307, 174)
|
||||
texture = ExtResource("1_x67xg")
|
||||
Loading…
Add table
Add a link
Reference in a new issue