asteroids cooking
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d5c27030c5
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51be54d905
8 changed files with 73 additions and 15 deletions
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@ -8,9 +8,16 @@ class_name Channel
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@export var offline_channel_cover : TextureRect
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@export var game_viewport : SubViewport
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var channel_online : bool
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var channel_online : bool = true
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func _ready() -> void:
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var new_scene = channel_scene.instantiate()
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game_viewport.add_child(new_scene)
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func _process(delta: float) -> void:
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offline_channel_cover.visible = !channel_online
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func start_channel():
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pass
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@ -1,8 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://63rik2noj8id"]
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[gd_scene load_steps=4 format=3 uid="uid://63rik2noj8id"]
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[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
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[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
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[ext_resource type="PackedScene" uid="uid://ch1x8pfdu2b1g" path="res://test_game.tscn" id="3_27arb"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
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viewport_path = NodePath("GameViewport")
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@ -46,5 +45,3 @@ texture = ExtResource("2_01b3p")
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handle_input_locally = false
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size = Vector2i(640, 360)
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render_target_update_mode = 4
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[node name="Game" parent="GameViewport" instance=ExtResource("3_27arb")]
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@ -1,7 +1,9 @@
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[gd_scene load_steps=3 format=3 uid="uid://ct8axfbvd2wn4"]
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[gd_scene load_steps=5 format=3 uid="uid://ct8axfbvd2wn4"]
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[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
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[ext_resource type="PackedScene" uid="uid://ch1x8pfdu2b1g" path="res://test_game.tscn" id="2_mixcd"]
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[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_po0ka"]
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[ext_resource type="PackedScene" uid="uid://bw1hhx7lyfonr" path="res://games/asteroids/asteroids.tscn" id="3_mj2jn"]
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[node name="GameScene" type="Control"]
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layout_mode = 3
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@ -31,7 +33,12 @@ columns = 3
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[node name="Control" parent="GridContainer" instance=ExtResource("1_mlf6e")]
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layout_mode = 2
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channel_name = ""
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channel_scene = ExtResource("2_mixcd")
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[node name="Control2" parent="GridContainer" instance=ExtResource("1_mlf6e")]
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layout_mode = 2
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channel_name = "Asteroids"
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channel_scene = ExtResource("3_mj2jn")
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[node name="ColorRect" type="TextureRect" parent="GridContainer"]
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layout_mode = 2
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@ -82,12 +89,5 @@ size_flags_vertical = 3
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texture = ExtResource("2_po0ka")
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expand_mode = 1
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[node name="ColorRect8" type="TextureRect" parent="GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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texture = ExtResource("2_po0ka")
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expand_mode = 1
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[node name="Camera2D" type="Camera2D" parent="."]
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offset = Vector2(320, 180)
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@ -37,7 +37,11 @@ rotation_force = 10
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drag = 10
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[node name="Sprite2D" type="Sprite2D" parent="Ship"]
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texture_filter = 1
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texture = ExtResource("2_j0tb1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Ship"]
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shape = SubResource("CircleShape2D_dtqgl")
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[node name="Shooter" type="Marker2D" parent="Ship"]
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position = Vector2(30, 0)
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15
games/asteroids/bullet.tscn
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15
games/asteroids/bullet.tscn
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@ -0,0 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://i4us3nam2kn5"]
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[ext_resource type="Texture2D" uid="uid://b775cji263ifl" path="res://sprites/asteroids_bullet.png" id="1_bvcl6"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_bvcl6"]
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radius = 13.0
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[node name="Bullet" type="Area2D"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_bvcl6")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture_filter = 1
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texture = ExtResource("1_bvcl6")
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@ -36,5 +36,6 @@ asteroids_right={
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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BIN
sprites/asteroids_bullet.png
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BIN
sprites/asteroids_bullet.png
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Binary file not shown.
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After Width: | Height: | Size: 474 B |
34
sprites/asteroids_bullet.png.import
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34
sprites/asteroids_bullet.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b775cji263ifl"
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path="res://.godot/imported/asteroids_bullet.png-0722dc1178589c90dd0b87fde332631d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/asteroids_bullet.png"
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dest_files=["res://.godot/imported/asteroids_bullet.png-0722dc1178589c90dd0b87fde332631d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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