working on intro
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31 changed files with 497 additions and 23 deletions
17
game_manager.gd
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17
game_manager.gd
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extends Node
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# it is I, the manaegr of the games~
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signal zoom_out_signal
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func play_zoom_out():
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zoom_out_signal.emit()
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