working on intro
|
|
@ -4,13 +4,21 @@ class_name Channel
|
||||||
signal channel_win
|
signal channel_win
|
||||||
signal channel_lose
|
signal channel_lose
|
||||||
|
|
||||||
|
enum Mode{
|
||||||
|
Online,
|
||||||
|
Static,
|
||||||
|
Offline
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@export var channel_name : String
|
@export var channel_name : String
|
||||||
@export var channel_scene : PackedScene
|
@export var channel_scene : PackedScene
|
||||||
@export_group("Node References")
|
@export_group("Node References")
|
||||||
@export var offline_channel_cover : TextureRect
|
@export var offline_channel_cover : TextureRect
|
||||||
|
@export var static_channel_cover : TextureRect
|
||||||
@export var game_viewport : SubViewport
|
@export var game_viewport : SubViewport
|
||||||
|
|
||||||
var channel_online : bool = false
|
var channel_mode : Mode = Mode.Offline
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
#var new_scene = channel_scene.instantiate()
|
#var new_scene = channel_scene.instantiate()
|
||||||
|
|
@ -22,17 +30,24 @@ func _ready() -> void:
|
||||||
|
|
||||||
|
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
offline_channel_cover.visible = !channel_online
|
offline_channel_cover.visible = channel_mode == Mode.Offline
|
||||||
|
static_channel_cover.visible = channel_mode == Mode.Static
|
||||||
|
|
||||||
func start_channel(scene : PackedScene):
|
func start_channel(scene : PackedScene):
|
||||||
var new_scene = scene.instantiate()
|
var new_scene = scene.instantiate()
|
||||||
game_viewport.add_child(new_scene)
|
game_viewport.add_child(new_scene)
|
||||||
channel_online = true
|
channel_mode = Mode.Online
|
||||||
|
|
||||||
func end_channel():
|
func end_channel():
|
||||||
channel_online = false
|
channel_mode = Mode.Static
|
||||||
game_viewport.get_child(0).queue_free()
|
game_viewport.get_child(0).queue_free()
|
||||||
|
|
||||||
|
func make_static():
|
||||||
|
channel_mode = Mode.Static
|
||||||
|
|
||||||
|
func make_offline():
|
||||||
|
channel_mode = Mode.Offline
|
||||||
|
|
||||||
func win_channel():
|
func win_channel():
|
||||||
channel_win.emit()
|
channel_win.emit()
|
||||||
end_channel()
|
end_channel()
|
||||||
|
|
|
||||||
|
|
@ -1,11 +1,29 @@
|
||||||
[gd_scene load_steps=4 format=3 uid="uid://63rik2noj8id"]
|
[gd_scene load_steps=10 format=3 uid="uid://63rik2noj8id"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
|
[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
|
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://d2xkwf58dxlvh" path="res://sprites/static/Television_static.gif_frame_00000.jpg" id="3_w8dl7"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://qr2f4j3tofos" path="res://sprites/static/Television_static.gif_frame_00001.jpg" id="4_sawva"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://55teduyyhqhs" path="res://sprites/static/Television_static.gif_frame_00002.jpg" id="5_7qn6j"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b2x8kmjcv1te" path="res://sprites/static/Television_static.gif_frame_00003.jpg" id="6_2hkew"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://ce44420oiv8ag" path="res://sprites/static/Television_static.gif_frame_00004.jpg" id="7_5mkxt"]
|
||||||
|
|
||||||
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
|
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
|
||||||
viewport_path = NodePath("GameViewport")
|
viewport_path = NodePath("GameViewport")
|
||||||
|
|
||||||
|
[sub_resource type="AnimatedTexture" id="AnimatedTexture_8t1w7"]
|
||||||
|
frames = 5
|
||||||
|
speed_scale = 20.0
|
||||||
|
frame_0/texture = ExtResource("3_w8dl7")
|
||||||
|
frame_1/texture = ExtResource("4_sawva")
|
||||||
|
frame_1/duration = 1.0
|
||||||
|
frame_2/texture = ExtResource("5_7qn6j")
|
||||||
|
frame_2/duration = 1.0
|
||||||
|
frame_3/texture = ExtResource("6_2hkew")
|
||||||
|
frame_3/duration = 1.0
|
||||||
|
frame_4/texture = ExtResource("7_5mkxt")
|
||||||
|
frame_4/duration = 1.0
|
||||||
|
|
||||||
[node name="Control" type="Control" node_paths=PackedStringArray("offline_channel_cover", "game_viewport")]
|
[node name="Control" type="Control" node_paths=PackedStringArray("offline_channel_cover", "game_viewport")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
|
|
@ -42,6 +60,17 @@ grow_vertical = 2
|
||||||
texture = ExtResource("2_01b3p")
|
texture = ExtResource("2_01b3p")
|
||||||
expand_mode = 2
|
expand_mode = 2
|
||||||
|
|
||||||
|
[node name="Static" type="TextureRect" parent="."]
|
||||||
|
visible = false
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = SubResource("AnimatedTexture_8t1w7")
|
||||||
|
expand_mode = 2
|
||||||
|
|
||||||
[node name="GameViewport" type="SubViewport" parent="."]
|
[node name="GameViewport" type="SubViewport" parent="."]
|
||||||
handle_input_locally = false
|
handle_input_locally = false
|
||||||
canvas_item_default_texture_filter = 0
|
canvas_item_default_texture_filter = 0
|
||||||
|
|
|
||||||
1
credits.md
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
- https://commons.wikimedia.org/wiki/File:Television_static.gif
|
||||||
6
gameManager.tscn
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
[gd_scene load_steps=2 format=3 uid="uid://ip51kjj5sl6v"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cuct36ytrc3mu" path="res://game_manager.gd" id="1_d8p07"]
|
||||||
|
|
||||||
|
[node name="GameManager" type="Node"]
|
||||||
|
script = ExtResource("1_d8p07")
|
||||||
|
|
@ -15,9 +15,11 @@ enum Gamemode{
|
||||||
@export var outer_channels : Array[Channel]
|
@export var outer_channels : Array[Channel]
|
||||||
@export var main_channel : Channel
|
@export var main_channel : Channel
|
||||||
var gamemode : Gamemode = Gamemode.Story #will be set by manager/menu option
|
var gamemode : Gamemode = Gamemode.Story #will be set by manager/menu option
|
||||||
|
var zooming_out : bool = false
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
GameManager.zoom_out_signal.connect(zoom_out)
|
||||||
if(gamemode == Gamemode.Story):
|
if(gamemode == Gamemode.Story):
|
||||||
main_camera.zoom = Vector2(3.1,3.1)
|
main_camera.zoom = Vector2(3.1,3.1)
|
||||||
main_channel.start_channel(platformer_game)
|
main_channel.start_channel(platformer_game)
|
||||||
|
|
@ -25,4 +27,11 @@ func _ready() -> void:
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
pass
|
#if(Input.is_action_just_pressed("ui_down")):
|
||||||
|
#zoom_out()
|
||||||
|
if(zooming_out):
|
||||||
|
var zoom_amount : float = clampf(main_camera.zoom.x - delta,1, 4 )
|
||||||
|
main_camera.zoom = Vector2(zoom_amount,zoom_amount)
|
||||||
|
|
||||||
|
func zoom_out():
|
||||||
|
zooming_out = true
|
||||||
|
|
|
||||||
17
game_manager.gd
Normal file
|
|
@ -0,0 +1,17 @@
|
||||||
|
extends Node
|
||||||
|
|
||||||
|
# it is I, the manaegr of the games~
|
||||||
|
|
||||||
|
signal zoom_out_signal
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
func play_zoom_out():
|
||||||
|
zoom_out_signal.emit()
|
||||||
1
game_manager.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
uid://cuct36ytrc3mu
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=11 format=3 uid="uid://ct8axfbvd2wn4"]
|
[gd_scene load_steps=12 format=3 uid="uid://ct8axfbvd2wn4"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://d2q6xfk8htbyy" path="res://game_logic.gd" id="1_j5hk1"]
|
[ext_resource type="Script" uid="uid://d2q6xfk8htbyy" path="res://game_logic.gd" id="1_j5hk1"]
|
||||||
[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
|
[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
|
||||||
|
|
@ -10,6 +10,7 @@
|
||||||
[ext_resource type="PackedScene" uid="uid://d0qteaieltywg" path="res://games/bomb defusal/bomb_defusal.tscn" id="7_6e45b"]
|
[ext_resource type="PackedScene" uid="uid://d0qteaieltywg" path="res://games/bomb defusal/bomb_defusal.tscn" id="7_6e45b"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bkabgl6p44c5b" path="res://games/space invaders/space_invaders.tscn" id="9_miq82"]
|
[ext_resource type="PackedScene" uid="uid://bkabgl6p44c5b" path="res://games/space invaders/space_invaders.tscn" id="9_miq82"]
|
||||||
[ext_resource type="PackedScene" uid="uid://drk2fwkv816qv" path="res://games/crafting/crafting.tscn" id="9_udeyl"]
|
[ext_resource type="PackedScene" uid="uid://drk2fwkv816qv" path="res://games/crafting/crafting.tscn" id="9_udeyl"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://baf30tscdkl0i" path="res://sprites/tv_remote.png" id="11_j5hk1"]
|
||||||
|
|
||||||
[node name="GameScene" type="Control" node_paths=PackedStringArray("main_camera", "outer_channels", "main_channel")]
|
[node name="GameScene" type="Control" node_paths=PackedStringArray("main_camera", "outer_channels", "main_channel")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
|
|
@ -89,3 +90,74 @@ channel_scene = ExtResource("9_udeyl")
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="."]
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
offset = Vector2(320, 180)
|
offset = Vector2(320, 180)
|
||||||
|
|
||||||
|
[node name="Chat" type="PanelContainer" parent="."]
|
||||||
|
custom_minimum_size = Vector2(500, 0)
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 7
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 1.0
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -250.0
|
||||||
|
offset_top = -76.0
|
||||||
|
offset_right = 250.0
|
||||||
|
offset_bottom = -11.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 0
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="Chat"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/margin_left = 5
|
||||||
|
theme_override_constants/margin_top = 5
|
||||||
|
theme_override_constants/margin_right = 5
|
||||||
|
theme_override_constants/margin_bottom = 5
|
||||||
|
|
||||||
|
[node name="RichTextLabel" type="RichTextLabel" parent="Chat/MarginContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Uh oh...."
|
||||||
|
|
||||||
|
[node name="Item Get Popup" type="PanelContainer" parent="."]
|
||||||
|
custom_minimum_size = Vector2(200, 200)
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -5.0
|
||||||
|
offset_top = -5.0
|
||||||
|
offset_right = 5.0
|
||||||
|
offset_bottom = 5.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="Item Get Popup"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/margin_left = 5
|
||||||
|
theme_override_constants/margin_top = 5
|
||||||
|
theme_override_constants/margin_right = 5
|
||||||
|
theme_override_constants/margin_bottom = 5
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="Item Get Popup/MarginContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Label" type="RichTextLabel" parent="Item Get Popup/MarginContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
bbcode_enabled = true
|
||||||
|
text = "[wave]You got an Item!"
|
||||||
|
fit_content = true
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="Item Get Popup/MarginContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
texture = ExtResource("11_j5hk1")
|
||||||
|
stretch_mode = 5
|
||||||
|
|
||||||
|
[node name="Label2" type="RichTextLabel" parent="Item Get Popup/MarginContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
bbcode_enabled = true
|
||||||
|
text = "[b]TV Remote"
|
||||||
|
fit_content = true
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,7 @@ func _ready() -> void:
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
if(following):
|
if(following):
|
||||||
global_position.x = target.global_position.x
|
global_position = target.global_position
|
||||||
if(Input.is_action_just_pressed("ui_right")):
|
if(Input.is_action_just_pressed("ui_right")):
|
||||||
start_arena_cam()
|
start_arena_cam()
|
||||||
pass
|
pass
|
||||||
|
|
|
||||||
|
|
@ -1,31 +1,38 @@
|
||||||
extends CharacterBody2D
|
extends CharacterBody2D
|
||||||
|
|
||||||
|
signal remote_get
|
||||||
|
|
||||||
@export var SPEED = 200.0
|
@export var SPEED = 200.0
|
||||||
@export var JUMP_VELOCITY = -450.0
|
@export var JUMP_VELOCITY = -450.0
|
||||||
|
var controls_enabled : bool = true
|
||||||
|
|
||||||
|
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
|
|
||||||
# Add the gravity.
|
# Add the gravity.
|
||||||
if not is_on_floor():
|
if not is_on_floor():
|
||||||
velocity += get_gravity() * delta
|
velocity += get_gravity() * delta
|
||||||
|
|
||||||
# Handle jump.
|
if(controls_enabled):
|
||||||
if Input.is_action_just_pressed("platformer_jump") and is_on_floor():
|
# Handle jump.
|
||||||
velocity.y = JUMP_VELOCITY
|
if Input.is_action_just_pressed("platformer_jump") and is_on_floor():
|
||||||
|
velocity.y = JUMP_VELOCITY
|
||||||
|
|
||||||
# Get the input direction and handle the movement/deceleration.
|
# Get the input direction and handle the movement/deceleration.
|
||||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||||
var direction := Input.get_axis("platformer_left", "platformer_right")
|
var direction := Input.get_axis("platformer_left", "platformer_right")
|
||||||
if direction:
|
if direction:
|
||||||
velocity.x = direction * SPEED
|
velocity.x = direction * SPEED
|
||||||
else:
|
else:
|
||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
|
|
||||||
|
|
||||||
func _on_hitbox_area_entered(area: Area2D) -> void:
|
func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||||
|
#print(area.name)
|
||||||
|
if(area.name == "Box"):
|
||||||
|
GameManager.play_zoom_out()
|
||||||
#box event
|
#box event
|
||||||
#laser event
|
#laser event
|
||||||
#sticky tape event
|
#sticky tape event
|
||||||
|
|
|
||||||
|
|
@ -15,6 +15,10 @@ run/main_scene="uid://ct8axfbvd2wn4"
|
||||||
config/features=PackedStringArray("4.4", "GL Compatibility")
|
config/features=PackedStringArray("4.4", "GL Compatibility")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
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