bullet hell, asteroid and reaction done,. i think ill drop space invaders , 40 minutes left
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23 changed files with 377 additions and 23 deletions
14
games/bullet_hell/hell_bullet.gd
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14
games/bullet_hell/hell_bullet.gd
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extends Area2D
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var lifetime : float = 15
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var speed : float = 80
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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position.x += delta * speed
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