bullet hell, asteroid and reaction done,. i think ill drop space invaders , 40 minutes left

This commit is contained in:
Tabby 2025-05-17 17:20:23 +10:00
parent 82652730f2
commit c000461fd6
23 changed files with 377 additions and 23 deletions

View file

@ -26,9 +26,13 @@ func _process(delta: float) -> void:
reaction_window -= delta
if(Input.is_action_just_pressed("reaction_press")):
if(time_remaining<=0 and reaction_window > 0):
pass
print("reaction win")
game_win.emit()
#winner
else:
pass
print("reaction lose")
game_lose.emit()
#loser
pass
if(reaction_window <= 0):
print("reaction lose")
game_lose.emit()

View file

@ -19,8 +19,10 @@ colors = PackedColorArray(1, 0, 0.141176, 1, 1, 1, 0, 1)
gradient = SubResource("Gradient_6p5vi")
fill_to = Vector2(1, 1)
[node name="Reaction" type="Node"]
[node name="Reaction" type="Node" node_paths=PackedStringArray("prepare_node", "press_node")]
script = ExtResource("1_fqqjl")
prepare_node = NodePath("Prepare")
press_node = NodePath("Press")
[node name="Prepare" type="Control" parent="."]
layout_mode = 3