camera channels zoom out effect looks very feasible
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10 changed files with 163 additions and 55 deletions
24
base modules/channel_controller.gd
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24
base modules/channel_controller.gd
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extends Control
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class_name Channel
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@export var channel_name : String
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@export_group("Node References")
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@export var offline_channel_cover : TextureRect
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@export var game_viewport : SubViewport
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var channel_online : bool
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func start_channel():
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pass
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func end_channel():
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pass
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func win_channel():
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pass
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func lose_channel():
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pass
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