bunch of fixes and changes done

This commit is contained in:
Tabby 2026-01-17 17:07:53 +11:00
parent 4a9193e549
commit 73b9a706a3
59 changed files with 940 additions and 68 deletions

View file

@ -26,9 +26,9 @@ func _notification(what: int) -> void:
func check_server():
if slots[0].item:
if PlayerInventory.power_values.has(slots[0].item):
if slots[0].item.botnet_power > 0:
install_button.disabled = false
power_predict.text = "[color=green][wave]Device Power: " + str(PlayerInventory.power_values.get(slots[0].item))
power_predict.text = "[color=green][wave]Device Power: " + str(slots[0].item.botnet_power)
else:
install_button.disabled = true
power_predict.text = "[pulse]Insert a device to predict power"
@ -39,7 +39,7 @@ func check_server():
func _on_button_pressed() -> void:
PlayerInventory.botnet_servers += PlayerInventory.power_values.get(slots[0].item)
PlayerInventory.botnet_servers += slots[0].item.botnet_power
PlayerInventory.botnet.append(slots[0].item)
install_button.disabled = true
power_predict.text = "[pulse]Insert a device to predict power"