bunch of fixes and changes done

This commit is contained in:
Tabby 2026-01-17 17:07:53 +11:00
parent 4a9193e549
commit 73b9a706a3
59 changed files with 940 additions and 68 deletions

17
inv_system/trash_slot.gd Normal file
View file

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extends PanelContainer
@export var slot : ItemSlot
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_button_pressed() -> void:
slot.item = null
slot.update_ui()