Snake game for SXSW Jam 2025
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2025-08-16 23:02:52 +10:00
addons/godot-donut-collision-polygon-2d-7780d026ae3d4a37fe68f43cc1f97ba664dd775d added donut colisions 2025-08-07 11:34:04 +10:00
assets smaller map, eating apples, death 2025-08-15 13:33:08 +10:00
prefabs apples om nom 2025-08-15 15:12:02 +10:00
.editorconfig added donut colisions 2025-08-07 11:34:04 +10:00
.gitattributes added donut colisions 2025-08-07 11:34:04 +10:00
.gitignore added donut colisions 2025-08-07 11:34:04 +10:00
braincell.gd smaller map, eating apples, death 2025-08-15 13:33:08 +10:00
braincell.gd.uid how do i do this 2025-08-07 22:17:12 +10:00
camera_2d.gd smaller map, eating apples, death 2025-08-15 13:33:08 +10:00
camera_2d.gd.uid snake gaming 2025-08-08 15:02:44 +10:00
fieldManager.gd apples om nom 2025-08-15 15:12:02 +10:00
fieldManager.gd.uid apples om nom 2025-08-15 15:12:02 +10:00
icon.svg added donut colisions 2025-08-07 11:34:04 +10:00
icon.svg.import added donut colisions 2025-08-07 11:34:04 +10:00
project.godot smaller map, eating apples, death 2025-08-15 13:33:08 +10:00
README.md updated readme with apple sprite credit 2025-08-16 23:02:52 +10:00
router.gd apples om nom 2025-08-15 15:12:02 +10:00
router.gd.uid slowed the snake down, now the doors are much more reliable 2025-08-10 16:31:21 +10:00
router.tscn slowed the snake down, now the doors are much more reliable 2025-08-10 16:31:21 +10:00
snakeManager.gd look like it works now, i did a workaround, dunno what this issue was 💀 2025-08-11 23:34:05 +10:00
snakeManager.gd.uid player and snake movement 2025-08-07 22:45:24 +10:00
test.tscn apples om nom 2025-08-15 15:12:02 +10:00

Snake

Snake jam for SXSW Jam 2025

  • make the z-order of the current room higher

  • disable colliders (and maybe darken?) the non-active rooms

  • snake movement

  • eat apples

  • grow snake

  • apples go inisde

  • inside stuff

  • hunger/fuel system

  • apple collsion detection

https://opengameart.org/content/apple-32x32