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addons/godot-donut-collision-polygon-2d-7780d026ae3d4a37fe68f43cc1f97ba664dd775d
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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assets
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smaller map, eating apples, death
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2025-08-15 13:33:08 +10:00 |
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prefabs
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apples om nom
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2025-08-15 15:12:02 +10:00 |
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.editorconfig
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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.gitattributes
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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.gitignore
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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braincell.gd
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smaller map, eating apples, death
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2025-08-15 13:33:08 +10:00 |
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braincell.gd.uid
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how do i do this
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2025-08-07 22:17:12 +10:00 |
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camera_2d.gd
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smaller map, eating apples, death
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2025-08-15 13:33:08 +10:00 |
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camera_2d.gd.uid
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snake gaming
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2025-08-08 15:02:44 +10:00 |
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fieldManager.gd
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apples om nom
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2025-08-15 15:12:02 +10:00 |
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fieldManager.gd.uid
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apples om nom
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2025-08-15 15:12:02 +10:00 |
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icon.svg
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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icon.svg.import
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added donut colisions
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2025-08-07 11:34:04 +10:00 |
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project.godot
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smaller map, eating apples, death
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2025-08-15 13:33:08 +10:00 |
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README.md
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apples om nom
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2025-08-15 15:12:02 +10:00 |
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router.gd
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apples om nom
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2025-08-15 15:12:02 +10:00 |
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router.gd.uid
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slowed the snake down, now the doors are much more reliable
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2025-08-10 16:31:21 +10:00 |
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router.tscn
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slowed the snake down, now the doors are much more reliable
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2025-08-10 16:31:21 +10:00 |
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snakeManager.gd
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look like it works now, i did a workaround, dunno what this issue was 💀
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2025-08-11 23:34:05 +10:00 |
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snakeManager.gd.uid
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player and snake movement
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2025-08-07 22:45:24 +10:00 |
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test.tscn
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apples om nom
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2025-08-15 15:12:02 +10:00 |